The Player plays as the Drum-mage, a drum-based spell slinger searching for the mythical Drums of the Bongod. 

The Drum-mage is obsessed with treasures and powers, and thus embarks on a journey through the dangers of the forgotten Drumgeon in search of the Drums of the Bongod 

Traverse a 3D Dungeon and separate turn-based enemy encounter sequences. Players can traverse the dungeon to unlock rooms, gather loot, and avoid traps. When players encounter an enemy, the scene changes to a turn-based combat system, where players must play different rhythms to cast spells and attack enemies. 

This is a final project I participated for my Game Programming Class Spring 2020

Credits:

Claudia Jodlowski

Luis Bechara

Jakob Over 

Sophie Uldry

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